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Slitterhead game platforms
Slitterhead game platforms









slitterhead game platforms slitterhead game platforms

Slitterhead is currently in early development so it’s unlikely to release this year. In our current state, if it’s fun we can just go ahead and make it, so if the demand is big enough, it’s easier for us to answer.” In fact, creative director Keiichi Toyama stated in an interview with IGN that the platforms the game will be available on are still undecided, but that Bokeh Game Studio is seeking to 'reach as. The game appears to take a much more aggressive approach with its brand of horror than the. Toyama also addressed the possibility of releasing DLC and expansions, stating that, “We first need to achieve a strong main game.” Sato further added that, “Back in the day these decisions needed approval from Sony. Slitterhead does not yet have a solid release date nor have specific platforms been announced. I’d like to include some horror elements in the slower parts, balancing with the frenzy action moments.” Game yang merupakan karya baru dari Keiichiro Toyama ini cukup mendapat perhatian kuat, apalagi jika melihat sejarahnya dulu sebagai kreator dibalik franchise Silent Hill dan Gravity Rush. “There are some slow and fast moments as well. Seriously, I was literally on the edge of my chair, going, what the hell is this both laughing and perplexed. But none of those were half as weird as what we saw from Bokeh Game Studio, as it revealed the first look at Sllitterhead. Okura said that the team wants to “focus on entertainment rather than plain horror.” But while you may not quit the game out of fear, there’s still a “terror aspect” to it. During The Game Awards 2021 show, we’ve seen all sorts of reveals and announcements. I want to achieve both action and drama with this game.”Īs such, there was plenty of action to glean from the reveal trailer even if the actual gameplay has yet to be showcased. It conflicts the mind, making the players reluctant to enter certain fights. It’s likely that we will find out more info at some point during 2022. I wanted a game that could be enjoyed for its action, yet whose concept doesn’t solely revolve around killing enemies. Slitterhead does not yet have a solid release date nor have specific platforms been announced. From there, I wanted to widen the player base who could access the game, including players who don’t usually play horror games. um Im unsure how i feel about the name, but hey this is exciting. Perhaps the most interesting part of this discussion is Toyama’s statement that the game “doesn’t fully enter the horror genre” but instead “spans over multiple genres where horror is expressed. A new Q&A video has since been released where Toyama (who serves as creative director) along with game director Junya Okura and producer Kazunobu Sato talk more about the title. Showcased at The Game Awards 2021, it featured all kinds of horrors that leaned more towards body horror than the supernatural.

slitterhead game platforms

Following Silent Hill creator Keiichiro Toyama’s departure from Sony Japan Studio and the founding of Bokeh Game Studio in 2020, the team has been working on Slitterhead.











Slitterhead game platforms